Esports Online Betting

Esports Online Betting in Sportsbooks

Esports online betting in sportsbooks is filling up the void left with the suspension of major sports events in the betting market. Video game betting is on the rise as technology and modern software hypes it up with professional online players adding to the excitement on various games offered for wagering.

Popular Video Games on Esports

The best gamers in the world are mainly responsible for esports’ popularity with more viewers logging in to see live action over the clouds. In 2012, a record of 58 million viewers logged on in esports gaming. Fans are expected to rise to 300 million by 2022 with an additional 347 million occasional viewers on the side. The market gained by esports is still young and will continue to grow especially in this quarantine period. The thing is, it will continue its traction even after the lockdown ends.

The first and biggest European DOTA 2 Festival organized by ESL One, powered by Intel, took place in Barclaycard Arena in Hamburg Germany last October 28-29, 2017. The tournament drew 20,000 fans to the venue and 25 million online audience. This is how popular online sports gaming was 3 years ago. Total purse for this event is $1,000,000 where Virtus Pro from Russia garnered the title followed by Team Secret from the European Union. 

Estimates show that 61% of the online gaming viewership comes from the Asia Pacific Region with a demographic of 35 years old and below. Europe ranks second despite the numbers it made on video game audienced. 

Esports Online Betting Projection

In 2015, Esports online betting totalled to $315 million and ballooned to $7 billion in 2018. Experts predict that wagering on esports will double its figures this year. Analysts anticipate that betting on this event will reach up to $13 billion in 2020 with audiences adding up to 600 million viewers worldwide. Estimated revenues expected for 2020 is $1.5 billion which does not even include wagering on sportsbook offerings.  

Esports viewership and membership generates income. Sponsorships also adds revenues with the events it holds. Companies are racing to sponsor esports teams competing in minor and major tournaments throughout the world. Sporting apparel entities want to sponsor uniforms for the competitors for product branding of their business.

The value of esports generated in the market will level up with the influx of betting through sportsbooks. Sponsored tournaments are fueling the increase of esports online wagering with more and more esports enthusiasts rooting for their best players on the games. By 2023, 300 million expected frequent viewers will add up on esports with 351 million occasional viewers on forecast at this point of time.

United States esports viewership was at 25.7 million in 2018. By 2023, U.S. audience is expected to rise up to 46 million at a 15.5% increase in users over the clouds to at least once every month. However, the US market share on esports viewership is far behind that of the Asia Pacific region audience. North America has a total market viewing of only 12%.

Esports Online Betting

Most Popular Esports Betting on Video Games

  • DOTA 2

DOTA 2 is the most watched esports event in the world. Large amounts are at stake for the winners of the tournaments held in every continent of the world watched by millions of viewers. On its 9th annual edition of DOTA 2 Championships, the International 2019, racked up a combined amount of $34.33 million. The collective prize pool that these competitions generated all over the world is $47 million in 2019. 

As of March 2020, The International 2019 tournament held in Shanghai had the top purse of $34.33 million. North America is the top revenue raker in 2019, with China running in second with the huge esports market share. 

  • NBA Esports 

The NBA2K20 series of NBA2K is the most recent NBA video game in NBA Esports. Matches are available on XBox One or PS 4 and  are now available in Nintendo Switch or PC. There are five professional NBA gamers on each side controlling an individual player of his team. A lineup of two players on a team also has its line of competitions in this esports event. 

Last month the NBA Esports Celebrity competitions concluded with Devin Booker dominating over real life teammate DeAndre Ayton in the finals. Booker took the purse worth $100,000 which was donated to the Direct Relief and Arizona Food Bank Network in aid of the Corona relief efforts.

  • League of Legends

They say that this video game is a dying esports event. League of Legends, launched over 10 years ago, had only 40 players until an upgrade increased the number of its playable characters to 148. Last year LoL had a fan base drawing 120 million players worldwide. The video game  has the highest record breaking 205 million in viewership. In the League’s October 1 to November 3, 2018 Championship held in cities across South Korea, the finals had 99.6 million viewers worldwide. League of Legends will be here to stay.

  • Overwatch

The first competitive Overwatch Tournament was in Anaheim, California last October 29 to November 5, 2016 organized and administered by Blizzard Entertainment. South Korea and Russia competed in the finals where the former won by a score of 4 games to none. Russia was the first runner-up and Sweden placed 2nd runner-up. 

Overwatch is grooming to be the next game in the esports universe to follow after Counter Strike: Global Offensive and Call of Duty with a variety of characters and maps to explore. Blizzard maintains its support and promotion on the esport for some time now. The ongoing Overwatch tournament will end on August 9, 2020.

  • Counter Strike: Global Offensive

On top of the video gaming competitions is the CS: Global Offensive. It is the most popular betting video game on sportsbooks today. An average of 400,000 CS: GO fanatics play the game that reaches a peak of 750,000. 

As of March 2020, the numbers rose to 1.15 million layers on Steam, the highest since 2012.  The sudden uptrend of players on CS: GO is due to the lockdown from the pandemic. Experts point out that this trend will continue even after the pandemic releases people from quarantine. 

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